Thursday 19 January 2017

Equipment Locker: Lightning Guns, Galvanised

I made a post a while ago about back-converting electrolasers to lethal electricity weapons and mentioned at the end of the post that I'd use my then-upcoming expansions to the beam design system to give them a more traditional progression and spread of weapons. And now I've finally got around to it! Check after the jump for the details.

This post is going to be relatively light as work is necessarily dominating my time for the moment. I'm going to copy-and-paste the descriptions from the previous post with some small updates, rather than making much new. The major difference is that I've made these weapons TL10^, using the reduced weight to increase range.

Electrobeam Weapons (TL10^)
Electrobeam weapons are directed energy weapons that use the same technology as electrolasers (GURPS Ultra-Tech, p. 119) but with a much more intense bolt of electricity, strong enough to burn rather than just stun or cause a heart attack. Essentially, they're another step above lethal electrolasers. An electrobeam weapon may also incorporate a normal electrolaser mode for +1 CF.

Electrobeam weapons inflict burning damage with a (3) armour divisor and the surge damage modifier. If you're playing a cinematic or soft sci-fi game, electrobeam weapons may optionally treat any non-insulated metallic armour as DR 1 (ignoring the weapon's normal armour divisor). In a vacuum or trace atmosphere, there is no air to ionise; electrobeam weapons only inflict the linked burning damage from the priming laser, with no other effect. In all other respects, they act like electrolasers.

Beam Weapons (Pistol)
TL Weapon
Damage          Acc Range Weight RoF Shots ST Bulk Rcl Cost LC Notes
10^

10^

10^
 
Light Electrobeam Pistol
linked
Electrobeam Pistol
linked
Heavy Electrobeam Pistol 
linked
2d+2(3) burn sur
1d-3 burn
3d(3) burn sur
1d-3 burn
4d(3) burn sur
1d-3 burn
4

4

4

300/900

400/1,200

600/1,800

1/C

1.5/C

2.7/C

3

3



58(3)

34(3) 

14(3)

3

4

5

-1

-1

-2

1

1

1

$500

$900

$2,200

3

3

3



Beam Weapons (Rifle)
TL Weapon Damage Acc Range Weight RoF Shots ST Bulk Rcl Cost LC Notes
10^

10^

10^
 
Electrobeam PDW
linked
Electrobeam Carbine
linked
Electrobeam Rifle 
linked
4d+2(3) burn sur
1d-3 burn
5d(3) burn sur
1d-3 burn
6d(3) burn sur
1d-3 burn
8

8

8

800/2,400

1,000/3,000

1,000/3,000

4.2/2C

5.4/2C

7.5/Dp
 
10

10

10

20
 
14

42

4

5

6

-3

-3

-4

1

1

1

$6,300

$8,700

$15,000

2

2

2





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